(Jelidity), Immersive Weapons: Removed the Staves from leveled lists and gave to Unique Dragon Priests. The guide has been bench-marked, and currently uses an approximate 8GB of VRAM on Darth's and Lexy's system during the Cart Ride to Helgen. Oblivion Artifacts Pack - Honorblade of Chorrol should now place in the museum. Destruction - Taldam's Scorcher: Changed from piercing to projectile, so it no longer passes through walls and obstacles but also no longer leaves a small fire wall behind. Blizzard is no longer nerfed by your own frost resistance. Tools of Kagrenac - Fixed properties on the AmJournal10 quest.----- Note: The Entropic spells gain magnitude when dual cast. A list for TESV Skyrim SE by DragonBlame. Apologies for that. Again, I have not played this mod; thus, have not tested the changes. WARNING: A compatability issue was discovered between Apothecary and Summermyst. Vigilant - Added a display for the Arcane of Jhunal. Cloak spells are slightly more effective and dual casting now increases duration instead of range. It also gives me an opporunity to provide a good first time player experience. (Odin-Vokrii Patch) Restoration - Corrosive Poison: No longer erroneously displays reduced damage if you are a vampire. Morrowloot Ultimate - Corrected a couple swapped item descriptions for the Dragon Priest Masks. Rally scrolls and staves now grant the correct attribute bonus and no longer have an unlisted level cap. it is recommended users complete this quest once started. Summoning a Flame Thrall or Frost Thrall no longer results in NPCs commenting "That spell looks dangerous" forever and ever. Conjuration - Add an ITM to ensure Odin and Mysticism can now be loaded in any order without crashing. Morrowloot Ultimate - Added a missed weapon conflict. - Corrected FOMOD installer to select the Falskaar patch, if Falskaar is active in the load order. By default, the first quest Dragon Hunt Unread Books Glow - Fixed missng ESL flag on the plugin. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. How to Patch This video is for FO4, but he concept is the same for Skyrim. Mistman level is now in line with that of other Adept level minions instead of 5 levels lower. The following patches have been updated to correct the lighting in the Dragonborn Hall: (Falskaar, Forgotten City, Helgen Reborn, Konaharik's Accoutrements, Moon and Star, Gray Cowl of Nocturnal, Wyrmstooth). Phantom Form (Wyrmstooth): changed the phantom race to mannequin race to avoid strange visual glitch, reduce duration to 30/45/60 Just place my files into your Skyrim's directory location (data folder) and you're done. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------, Apophysis Dragon Priest Masks - The patch plugin is no longer needed and has been removed. Renamed the starting quest 'Dragon Hunt' to 'Wyrmstooth'. All rights reserved. Splashes of Skyrim (MCM) Wyrmstooth; Spoiler: Show . Added the Keywords Bash Tag. Copyright 2022 Black Tree Gaming Ltd. All rights reserved. Copyright 2022 Robin Scott. If you wish to stop using Beyond Skyrim: Bruma, you are STRONGLY advised to roll back to a saved game that predates your installing Beyond Skyrim: Bruma, or start a new saved game. Cloaks of Skyrim : Retextured - Mesh support for this Retexture of Cloaks of Skyrim. Artifacts of Boethiah - Fixed typo in Shadowrend plaque Description. Heavy Armory: Updated to reflect changes from the latest version of this mod. Added factions from Falskaar and Wyrmstooth mods. Destruction - Black Winter: Reduce damage from 225 -> 175. All the assets in this file belong to the author, or are from free-to-use modder's resources, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets, Legacy of the Dragonborn Patches SE 2.9.5 - PTBR, Legacy of the Dragonborn Patches - Deutsch, Legacy of the Dragonborn SSE patches Traduzione Italiana, Legacy of the Dragonborn Patches (Official) SPANISH, Legacy of The Dragonborn Patch Turkish Translation, Legacy of the Dragonborn Patches (Official) PL, Legacy of the Dragonborn Patches (Official) - Chinese Translation, LotD - L'Heritage de l'Enfant de dragon SSE - Patchs officiels, Legacy of the Dragonborn Patches (Official) Spanish. Wintersun: Properly enable parented an errant glow. Remember that the end goal of the guide is to actually PLAY the game and enjoy it. (Thanks to DarkestLord). If experiencing water clipping through other planes of water that have been placed on top, please report the location of the issue. It edits Skyrim's alcoholic beverages by adding new effects. I have switched the default alternate start back to Ralof or Hadvar to avoid confusing new players. JK's Skyrim - Fixed the navmash issue at the gates to the museum. A Clear Map of Skyrim and Other Worlds improves the map's weather to enhance visibility, modifies the map camera for optimal viewing, and adds the missing world maps of the Soul Cairn, Forgotten Vale, Only necessary if you install the Wyrmstooth option: Mods requiring this file. (Note: When fast travelling to a city, they get left behind at the stables where you can pick them up again on your way out of the city. Wyrmstooth NPCs are now placed into their positions only Bound Sword and Bound Dagger experience gain is no longer out of line. Rune staves are no longer ludicrously expensive to use. You will notice some significant gameplay changes below. Users with the knowledge can do this by using xEdit, however, it's recommended to simply regenerate these patches. JK's Skyrim / Dawn of Skyrim Combo Patch - Updated for latest versions of all mods involved. Bad Gremlins Collection - Added the no respawn flag to the items that were missing it. Moreover, due to the way concentration spells work, Grand Healing was actually significantly buffed compared to vanilla, which accomplished the opposite of what the change was meant to accomplish (making healing require a dps trade-off). * have your weapons sheathed. Clairvoyance no longer has a "default" inventory model. ----------------------------------------------------------------------------. Quests that should only be run once are now specifically set to only run once. Turn Undead spells now use the Repel Undead wave projectile. Immersive Armors - Fixes the activators for the Bronze and Silver Tribunal Masks. Destruction: Adept concentration spell (Flame Darts, Ice Shards, Charged Storm) magnitude reduced from 50 -> 35. Clockwork - Fixed the hatch for the airship. The quests you used to do at level 1 aren't going to be do-able until much later on unless you are a very experienced solo player or have a number of followers trailing behind you. Runes are not buffed directly because Ordinator features perks that buff runes and the next Vokrii update will feature a similar perk. -----------------------------------------------------, Skyrim Sewers - Added new displays from this mod. Dremora Lord level is now in line with that of other Expert level minions instead of 16 levels higher, and deals reduced damage. Enhanced Lights and FX (Exterior) - Fixes the issue with Erikur's House mesh (rear). Vendors are not selling the spells: As in vanilla, vendors only sell spells up to your skill level in the magic school, so check for novice spells. As always, enjoy! As noted in the warning above, this guide is designed for experienced modders, and the instructions, though they are written for clarity, do assume a certain level of comfort and familiarity with the tools. Kthonia Weapons Pack: Added the Chitin Sword and Dagger. This is a vanilla Skyrim feature and is by design. (Thanks to Deapri), Solitude Expansion - Fixes for the deleted navmeshes in this mod (courtesy of ra2phoenix), Static Mesh Improvement Mod - Addresses mesh compatibility issues. It combines features of COT, ESS,SS, Vivid Snow, Vivid Clouds and Fogs, Real Skyrim Snowflakes and much much more into one mod. Those who are OCD about always keeping things up to date will find this helps sooth the itch. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. content MUST be primarily about or showcasing RWT (comparison videos, screenshots, showcase videos, etc. In the text field, simply provide a link to the mod. Also Added navcuts around the central displays in the room so that followers don't walk into them. Feel free to raise or lower settings. For a full, downloadable list including links to the mods and additional information on what the patch provides, click the "Patch List" button above. Path of the Revenant - Made a PotR specific replica of the bloodworm helm to correct a duplicate formlist error. * not be sitting, crafting, or otherwise playing another animation. However, I do recommend starting a new game with my mod so that the changes for NPCs can actually take effect. Enhanced Landscapes - Removed a sections of cliff that made it impossible to get to a couple Legacy chests. Odin improves vanilla Skyrim spells (including scrolls and staves): fixing bugs, visuals and balance issues. The guide is actively maintained and in a constant state of flux. Wyrmstooth patch: fixed some minor bugs with the Phantom from the Phantom Form shout. Bad Gremlins Collection - Fixed a formlist order error in the Trophy Heads list. Some assets in this file belong to other authors. If you uninstall Beyond Skyrim: Bruma without rolling back to a previous saved game or starting a new one, it is very likely that you will experience bugs. Conjure Kyrkrim added to Apocalypse overlap list, so it will not be added if you have Apocalypse installed. Install hundreds of mods with the click of a button. ** Apophysis patch is now only a single mesh replacer. Mod name Notes; A Clear Map Of Skyrim - Water for ENB Teldryn Serious - Corrected an invalid formID for ESL flagging. Morrowloot Ultimate - Added Legacy's Mesh for Scourge, which was being overwritten by this mod causing an incorrect model to be shown. Wards are much cheaper to cast and rapidly regenerate even in combat, but no longer grant an armor bonus. Initial Upload of the FOMOD patcher coinciding with the release of Legacy of the Dragonborn v5. Travel beyond the borders of Skyrim and explore Bruma, the northernmost county in Cyrodiil. Better Skills and Quest Book Names - Forwarded a UUSEP fix and converted the patch to form 44. If you want Survival Mode not auto starting to be the default behavior when starting a new save then you can change the value of "bAutoEnableSMOnNewGame" in the ini to 0. If you uninstall Beyond Skyrim: Bruma without rolling back to a previous saved game or starting a new one, it is very likely that you will experience bugs. - GitHub - TitansBane/Elysium: Elysium is a visually focused list that is fully featured with This is a vanilla Skyrim feature and is by design. Conjuration - Bound Dagger: No longer restricted to a specific vendor, now available from regular vendors and loot lists. Complete Alchemy Cooking Overhaul - Corrected the formlists of a couple items that were sorting into the wrong containers. Conjuration: Ghost portal model reverted to vanilla Call of Valor. This will depend upon whether or not the author designed their settings for RWT vs another water mod. Faction relation update now triggers automatically if new factions from supported mods/DLCs are detected on game load. Master spells now have a reasonable radius. ESO Imports - Conflict Resolution patch (No Displays). Only necessary if you install the Bruma option, if using Tamrielic Distribution - BS Cyrodiil, Required for the Beyond Skyrim Bruma patch, soft requirement (highly recommended) - replacer with no dependancy available in misc section, only required for Beyond Bruma patches, drinks and places to wake up. Serenity - Added support for the IKEA version of the mod. JaySuS Swords Craft-only and CCOR patches required for my combo patch, For Legacy Version (install the MAS patch), Legacy of the Dragonborn Patches (Official). Notice Board - fixed the bug with Auryen not speaking to you after starting "An Interesting Prospect". Notice Board - fixed the bug with Auryen not speaking to you after starting "An Interesting Prospect". Fixed Several small conflicts between undeath and mysticism + adamant, Added Simple Wearable Lanterns - Toggle Key, Updated Immersive Equipment Displays Configs, Removed Wayshrines (Added fast travel to survival mode for those folks), Removed Ryn's Mods (Too many conflicts, too busy), Added The Whispering Door - Quest Expansion, Removed Skinshifters - Forsworn Doppelgangers, Removed Player Spell Lighting (Too many issues), Removed Precision and Precision - Creatures, Fixed Floating objects in college of winterhold, Fixed mundus + undeath + survival mode improved conflicts, Fixed Undeath Moon and Star landscape issues, Added Ryn's Snazzy Last Vigil - An Ebony Warrior Overhaul, Added Ryn's Crabber's Shanty and Titanclaw Lair, Added Better Lighting for Moon and Star - with Lanterns of Skyrim II Patch, Added Moon and Star - Cleaned Plugin Replacer, Added Moon and Star (MAS) - USSEP Dock Fix, Added Moon and Star - Creation Club Consistency and Immersion Tweaks, Added Yellow Mountain Flowers for Skyrim Fields (BOS), Added Naaslaarum - A Forgotten Vale Player Home, Added Dear Diary Dark Mode + TrueHUD Synergy (Optional), Added Apothecary - Instant Restore Poitions (Optional), Replaced JS Purses and Septims with Compatability Version (Fixes LOTD Issues), Removed SPID Distribution of Apocalypse Spells in EEOS (Optional), Added JK's Interiors Lite Patches (For all used interiors), Added Vanargand Animations - Sneak Crossbows, Added Honorhall Orphanage Bugfixes and Expansion, Added The Practical Dwemechanic - A Remiel Replacer, Added Beyond Skyrim Morrowind - Bonemold Weapon Pack, Added Bonemold in Solstheim - An Integration Mod, Added Wares of Wyrmstooth - Wares of Tamriel Alternate Location, Added Leviathan Animations - Two Handed High Stance, Added No Quest Needed - Crossbows (Allow crossbow crafting without dawnguard), Added Apocalypse - Magic of Skyrim (For Mystpocalypse), Added Mystpocalypse - Mysticism Apocalypse Synergy Patch, Added Arachnomancy - A Spider Scrolls Overhaul, Added Nix-Hounds - Mihail Monsters and Animals, Added Emperor Penguins- Mihail Monsters and Animals, Added Wolves of Cyrodiil - Mihail Monsters and Animals, Added Squirrels - Mihail Monsters and Animals, Added Deer Expansion - Mihail Monsters and Animals, Added Camels and new animals in Alik'r Desert, Added Unslaad Weapons and Armors Retexture, Added Atlas Map Markers + Settings Loader, Updated Ghosts of the Tribunal Integration Patch, Updated LOTD - Hall of the Forgotten Patches, Updated Literally Unplayable - Forgotten City Patch, Updated Legacy of the Dragonborn Official Patches, Updated Simply Stronger Dragons (Custom Version), Updated Mysticism Spells for NPCs (Optional), Updated Alternate Conversation Camera Plus (Moved to optional), Updated Frozen Electrocuted Combustion (Optional), Replaced Enhanced Blood with Enhanced Blood Textures Light, Replaced Skyrim Skill Uncapper with Skyrim Skill Uncapper (Fixed), Tweaked Alternate Start - Septimus Edition (Immersion tweaks), Fixed LOTD Soul Cairn Reaper missing item, Fixed Smithing recipes for plate and silver in tinker's forge, Removed The Dwemer (Taken down from the nexus), Added INIGO - Map Marker to Miscellaneous Quests, Added Custom Tweaks to Vanilla Guards Armor Addon, Fixed Jarl Igmund's Outfit sometimes missing, Fixed Some Animations not working properly, Added King Olaf's Fire Festival Not Ending Fix, Added Legacy of the Dragonborn - Gallery Gift Shop, Added Proving Honor Companions Quest Progression Fix, Added Lucien - Room Markers for Dumzbthar, Added Legacy of the Dragonborn Collectors and Vendors, Added Custom Blade and Blunt - Realistic Melee Range patch, Updated Pilgrim (Auriel Blessing Fixed!!!! Added missing quest displays to the actual display formlists so they are in the Checklist MCM and increasing counts correctly: Clockwork, Gray Cowl of Nocturnal and Wyrmstooth. Added CR for some containers that were missed. Splashes of Skyrim (MCM) Wyrmstooth; Spoiler: Show . Tools of Kagrenac - Fixed properties on the AmJournal10 quest. Morrowloot Ultimate - Added a missed weapon conflict. SkyUI - https://www.nexusmods.com/skyrimspecialedition/mods/12604Tamira / Stroti - http://www.nexusmods.com/skyrim/users/776954/?Scot (Mushrooms for toadstool hollow) - http://www.nexusmods.com/skyrim/mods/10402/?Artisanix (picture frames) - http://www.nexusmods.com/skyrim/mods/17423/?Imperial Wayshrine - http://www.nexusmods.com/morrowind/mods/36869/?Phitt's Sheogorad - http://www.nexusmods.com/oblivion/mods/37329/?GKB's Trees - http://www.nexusmods.com/skyrim/mods/19268/?Hoddminir resources - https://www.darkcreations.org/hoddminir/category/modders-resources747823 - http://www.nexusmods.com/skyrim/mods/3871/?Province Cyrodiil for the base of the Ayleid setWe are updating these credits as we update the package - we may add or remove credits for accuracy. Vivid Weathers is the ultimate weathermod for skyrim. * not be swimming, jumping, or moving (your last movement event must be 6 seconds or longer ago). You can easily turn it off by disabling all mods in the OPTIONAL LOTD section :D. This release has been a long time coming and I'm very excited to finally bring it to everyone. WebWyrmstooth, sometimes referred to as The Elder Scrolls V: Wyrmstooth, is a DLC-sized expansion of The Elder Scrolls V: Skyrim, and eventually The Elder Scrolls V: Skyrim Special Edition, that takes place on the island of Wyrmstooth. Also see the. Wyrmstooth, sometimes referred to as The Elder Scrolls V: Wyrmstooth, is a DLC-sized expansion of The Elder Scrolls V: Skyrim, and eventually The Elder Scrolls V: Skyrim Special Edition, that takes place on the island of Wyrmstooth. I am very happy with the state we've finally arrived in. This mod is not opted-in to receive Donation Points. How to Patch This video is for FO4, but he concept is the same for Skyrim. Enhanced Solitude: Updated to reflect changes to the latest version of this mod. Clockwork - Corrected the Mask meshes again. This is designed to be a full installation guide, taking you from a fresh Skyrim SE installation to a fully modified game. Instructions are included in the configuration section of the readme if you wish to enable it. Zim's Thane Weapons - Adjusted the position of The Shield of Solitude and Helm of winterhold to fix clipping when Guards Armor Replacer is installed. Project AHO - Added a display for this mod in the Dragonborn Hall. Skyrim 3D Trees and Plants - Removes clipping trees from Legacy structures. Area effects are no longer blocked by small obstacles, other targets, or uneven terrain. Heavy Armory: Changed formlist to look for correct playable versions of Falmer Dagger/Falmer Honed Dagger. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. check out LOTD Plus by Evertiro. Corrected Mace of Aevar incorrect mesh issue. Restoration - Grand Healing: Heal per second reduced from 100 -> 50. The powerful open-source mod manager from Nexus Mods. Guards Armor Replacer - Edited the patch to store the items in the Armory cabinet instead of the Museum Safe. Starting from just asking your follower to wait for you as you're going to get pissed, or letting them go completely. Skyrim Uniques Treasures - Fixed a typo for one of the activators. WARNING: If you are using the Bruma alternate start, either re-install that mod yourself or simply start a new save. (Thanks spongebobananapants). * Must clean the following script from your save: (REQUIRES Legacy main mod v5.4.0+), ------------------------------------------------. Enhanced Lights and FX - Fixes the issue with Erikur's House mesh (rear). The new content is balanced and seamlessly integrated into the game. Requires at least one of these; works will all of em. I have switched the default alternate start back to Ralof or Hadvar to avoid confusing new players. Narrative Loot - Updated the patch for v2.0 of that mod. Advanced users can undo this, but will need to make sure the changes have been carried forward properly. Destruction - Arctic Blast: Reduce damage from 20 -> 15. Mind affecting master spells are now actually better than dual cast expert spells instead of strictly worse. Other custom waters, like the Void's "blood" water, have not been included since they will likely require a more custom touch. CHEESE for Everyone - Forwarded Legacy changes to a book to correct a wild edit in the main cheese mod. All summoned creatures benefit from Twin Souls. Corrected a few minor errors in the patch FOMOD. Disabled MLU's version of Wintergale, which was missed. If you uninstall Beyond Skyrim: Bruma without rolling back to a previous saved game or starting a new one, it is very likely that you will experience bugs. Updated the initial Wyrmstooth quest name to bring it in line with the recent update of Wyrmstooth. Patches for all of JK's Whitern Interior mods. Restoration: Wards can no longer be dual cast (which accomplishes nothing other than making the Magicka cost go up). However, Ocato's Spell Trigger eliminates the need to manually cast them, as does Ocato's Preparation in Vokrii and Ocato's Recital in Apocalypse. (Odin-Vokrii Patch) Enchanting - Power Stone: Now uses two different special case formlists, ensuring the Odin-Apocalypse and Odin-Vokrii patches don't conflict. Doesn't work without it. Guard's Armor Replacer - Adjusted the positioning of a few mannequins in the Armory. Renamed the starting quest 'Dragon Hunt' to 'Wyrmstooth'. Skyrim Project Optimization will conflict and most certainly cause crashes in a few cells where I'm adding occlusion already (mostly JK's patches since many small vanilla cells don't have any occlusion to start with). Note: Vokrii patch also updated (but the Nexus doesn't have versioning for optional files so it won't tell you). Credits and distribution permission. Fossils: Updated Darnette's packages so she doesn't wander off after Dig 3. * - A new game is required for persistent objects that were moved to appear correctly. Rally spells now display the exact health and magicka boosts instead of "some". Clockwork - Added the Legacy version of the Dragon Priest Mask meshes so they display correctly in the Hall of Heroes. Cloak and wall spells now display the correct amount of damage. Helgen Reborn - Replaced a book in this mod with a Legacy Book Covers Lost Library version that will display properly. Oblivion Artifacts Pack - Added a fix to prevent the player from possibly missing an artifact from this mod due to the body of an NPC despawning. Immersive Weapons - Removed a redundant Activator record that was preventing Malacath's Cleaver from being taken manually. Tools of Kagrenac - Fixed an issue where Sunder and Wraithguard would appear in both Legacy and TOK locations resulting in duplicates. JK's Skyrim - Fixed a navmash conflict in Riften that was missed previously. Antiquary : Enhanced Artifacts - Conflict resolution patch for a couple Relics. Install hundreds of mods with the click of a button. Falskaar - The display for Vanvir's Masterpiece was looking for the wrong version of the weapon. WARNING: This update requires a new save! The guide is very demanding on hardware. How to Patch This video is for FO4, but he concept is the same for Skyrim. Added "No Merge" bash tag to the "Needs Mods" patch. IA Stormlord armor should now display in the Dragonborn Hall. Note: Internally it's still called WTDragonHunt. (SirJesto), Palaces and Castles Enhanced: Removed unique items from being used as clutter. Restoration: Ward functionality reverted to vanilla Accum Magnitude instead of Value Modifier, so they no longer scale with restoration perks and bonuses, but now the visuals are correct and ward scaling was considered OP. Credits and distribution permission. This new path is compatible with good characters and integrated very well in a manner that feels natural with the rest of the Vanilla quest. Staff of Sheogorath - Fixed the Fork Replica recipe. We hope you'll find it pleasant, and good luck. Wheels of Lull - The replica items are crafted at the replica station now, rather than the forge. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. The mod list can be used as a base to build or remove from, but it is strongly advised that you install and play-test the entire guide (with nothing omitted or added) to ensure it is stable before doing so. Several useful mods and patches for BS - Bruma. FAQ. Summoned undead (such as Dread Shade) now benefit from Necromancy and Dark Souls. Wintersun - Fixed FPS issue with the Ebony Raven/Bird mesh. Unfortunately Alternate Perspective caused too many problems with both the creation club content and the area around Helgen so it had to be removed. Doesn't sound much fun. -DEPRECATED- Blue Palace Terrace - Legacy of the Dragonborn patches, Additional Hearthfire Dolls - Small Fixes, Aetherium Armor and Weapons Compilation - Minor Fixes, Amulets of Skyrim - Tweaks and Fixes - Spanish Translation, Extravagant Legacy of the Dragonborn Replacer, Hatred's Heart and Soul Restored in LOTD V5, Legacy of the Dragonborn - LotD Upscales - Armors All in One Pack, Legacy of the Dragonborn Unofficial Unslaad Patch, LotD Upscale Teaser - Ancient Shrouded Armor, LotD Upscale Teaser - Explorer's Society Armor Pack, LotD Upscale Teaser - Morihaus Armor Pack, Modest - Frostall Food and Drinks - Lexy's LOTD Unofficial Patch, Moon and Star - Legacy of the Dragonborn Consistency and Optional Creation Club Integration, Patch for Eating Animations and Sounds SE - CACO - Survival Mode - LOTD - Fishing CC, Quick Cloaks for Legacy of the Dragonborn, Sound Record Distribution YAML Collection, Artifacts Of Boethiah (Tournament of the Ten Bloods), Konahriks Accoutrements - Dragon Priest Armory, Kthonia's Unique Weapon Pack - Dragonborn Weapons, Legacy of the Dragonborn BadGremlins Collection, Teldryn Serious - A Teldryn Sero Backstory Quest SSE, Barely Used Vanilla Actors Recycle Project, Daedric Realms Volume I - The Hunting Grounds, Deadly Shadows for JK's Skyrim (for JK's Skyrim/Dawn of Skyrim combo patch), Paradise City for Vanilla Skyrim -- Great Trees for Cities SE, Skygerfall -- Daggerfall's Main Quest in TESV, Skyrim Revamped - Complete Enemy Overhaul, Skyrim Revamped - Loot and Encounter Zones, SkyTEST - Realistic Animals and Predators, Somebody Else's Problem - Ignore the Forsworn Conspiracy, If you're using the Legacy of the Dragonborn compatible version, Optional - If you use SUT or ZTH/ZIA, you will be given patches, OPTIONAL - Required to enhance the museum based on your installed mods, Edits the same room and some Vigilant displays ,so the Vigilant patch is required from the installer, For the offical LOTD CACO and CCOR patches. This new path is compatible with good characters and integrated very well in a manner that feels natural with the rest of the Vanilla quest. Morrowloot Ultimate - Disabled a duplicate artifact from MLU that was missed previously. Illusion: Simulacrum spells are now effectively affected by effects that affect mind affecting effects. Master spells now deal damage comparable to dual cast expert spells instead of much less. The Discord is friendly, helpful, and has a knowledgeable staff. (Optional) For Beyond Skyrim - Bruma Patch. Wheels of Lull - Corrected the Standard Harquebus and the Combatative Harquebus that had their activators mixed up. Not Compatible The following mods are not compatible with Realistic Water Two: SSEEdit Script - Fix Oldrim Mods Waterflow - (link) This mod checks for the existence of "RiverWaterFlow" on cell records. Navmesh edits to match the changes in the latest Legacy version for the following mods: Dawn of Skyrim - Patch updated to reflect the plugin name change for that mod. Finally fixed all the stupid water issues! WebA list for TESV Skyrim SE by DragonBlame. May not work correctly on a save in progress. Fixed the FOMOD error that prevented Vortex mod manager from being able to install it correctly. Wyrmstooth NPCs are now placed into their positions only once you meet quest start requirements. * not be swimming, jumping, or moving (your last movement event must be 6 seconds or longer ago). In addition to extra attributes, they also gain up to 45% extra damage and spell magnitude from level. Removed BSHeartland - Meshes.esp for easier installation. A shield is fine. Ruins Clutter Improved - Fixed the meshes for the Amethyst Claw Displays. Path of the Revenant - Added the replica for the helm to the display formlist. Experiences on both the Support Forums and the Discord have shown that 98% of reported problems are the results of user error, with the remaining ones being mistakes on Lexy's part (that are quickly corrected). It combines features of COT, ESS,SS, Vivid Snow, Vivid Clouds and Fogs, Real Skyrim Snowflakes and much much more into one mod. Destruction - Lightning Storm: Reduce damage from 225 -> 175. The guide is actively maintained and in a constant state of flux. Oblivion Artifacts Pack - Removed an old entry from v4 that was breaking the Draconian Madstone model. Complete Alchemy & Cooking Overhaul: Added the Keywords Bash Tag. See suggested, initial settings in the ENBSeries section below. This is further improved by the telekinesis perks in Vokrii. Zim's Immersive Artifacts - Updated for latest version. Heavy Armory - Added back the missing patch from the installer. It had to be removed due to some issues discovered and for overall gameplay balance. If you wish to stop using Beyond Skyrim: Bruma, you are STRONGLY advised to roll back to a saved game that predates your installing Beyond Skyrim: Bruma, or start a new saved game. JK's Skyrim - Fixed the navmash issue at the gates to the museum. Conjure Seeker is now correctly considered a daedra. Most users create two separate installations of MO2, one for playing and one for updating. Konahrik's Accoutrements - Corrected Vahlok's Mask being invisible. Coins of Tamriel - Conflict resolution for container records and Legacy Treasury support for all versions of this mod. It will now not clip with the Arcane Archer book or the base Legacy gem. Not Compatible The following mods are not compatible with Realistic Water Two: SSEEdit Script - Fix Oldrim Mods Waterflow - (link) This mod checks for the existence of "RiverWaterFlow" on cell records. A script-free total recalibration of Skyrim's detection formula, which improves the balanced and realism of sneaking. As the guide is frequently updated, you will, at some point, have to stop modding it and just play or you will be caught up in a never-ending loop of restarting with new characters. Destruction: Adept touch spells deal 70 -> 60 damage. You must select this patch manually in the patcher if you use RCI. Added initial support for Beyond Skyrim: Bruma ( https://www.nexusmods.com/skyrimspecialedition/mods/10917 ). Dealt with the door mesh conflicts in a different way for better compatibility. Skyrim Underground - Corrected the lighting in the Dragonborn Hall that was reverted to old settings by the patch. Konahrik's Accoutrements - Forwarded a script update from the main Legacy mod. Alteration - Ekash's Locksplitter: Increase duration from 5 -> 10 seconds. WebWelcome to Lexy's Legacy of the Dragonborn: Special Edition, the Skyrim SE version of my previous and popular SRLE Extended: Legacy of the Dragonborn guide. All direct damage spells from adept level onwards are viable. Undeath - Patched a record from the Main Undeath mod to prevent a CTD. Clockwork - Added a new display for this mod in the Dragonborn Hall (Thanks to Xahtax). It is somewhat huge. All shock spells now do equal damage to Health and Magicka, instead of some dealing equal damage and some dealing half Magicka damage. Restoration - Sun Storm: Damage reduced from 100 -> 50. *. (For real this time). As of this writing, it is updated Once a month (when circumstances allow), usually over the weekend. Destruction: Fix missing frost slow keyword. You will need to seek permission from, You can upload this file to other sites but you must credit me as the creator of the file, You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator, You can convert this file to work with other games as long as you credit me as the creator of the file, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets. The specs listed below are those of Lexy's computer. Adds eating animations and sounds to some meals and drinks added by the mod. Bane of the Undead now burns for its entire duration, and does sun damage instead of fire damage. Konahrik's Accoutrements - Masks in the DBH are linked to the Hall of Heroes activators now. You can modify this file yourself. * be in 3rd Person View. * not be swimming, jumping, or moving (your last movement event must be 6 seconds or longer ago). The Patch Camping Extended - Bruma requires this, Fr Beyond Skyrim - Bruma __ CCOR - German. reference cell data (Cell or Worldspace) from previous RWT plugin versions, then they will need to be updated/regenerated. Highly recommended, and required for RW2 compatible version. How to Patch This video is for FO4, but he concept is the same for Skyrim. This version adds support for 'Beyond Skyrim - Bruma', which adds the effects and equipment from Wet and Cold to the NPCs in Bruma, if installed. This is a Skyrim quirk and there is no script free way to circumvent this. Restoration: Wards have much faster regeneration that scales with restoration perks and bonuses, making wards much more effective by allowing them to regenerate lost hit points between incoming spells. I have switched the default alternate start back to Ralof or Hadvar to avoid confusing new players. Immersive Armors - Removed an Outfit record that was changing the appearance of the dremora. However, I do recommend starting a new game with my mod so that the changes for NPCs can actually take effect. Are you sure you want to create this branch? Additional Hearthfire Dolls - Updated for the latest version with 9 new dolls. I have not played this mod; thus, have not tested the changes. Dremora now benefit from Elemental Potency. Changed the location of the display to the two alcoves left of Dwemer Spectres. Copyright 2022 Robin Scott. ------------------------------------------------------, Ruins Clutter Improved - Addresses mesh compatibility issues. Quests that should only be run once are now specifically set to only run once. JK's/Dawn Combo: Removed a wild edit from Riften. Moon and Star - Removed 3 old activator edits preventing a few items from being removed from display correctly. Kthonia's Weapon Pack - Added spiffy background to patch display - thanks Ice! Morrowloot Ultimate - Disabled Morrowloot Ultimate's version of Orgnum's Coffer, which was missed previously. Well we did it. This new path is compatible with good characters and integrated very well in a manner that feels natural with the rest of the Vanilla quest. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Lunar Weapon Replacer - Patch to make displays compatible for this mod. 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