"I am proud to bring the amazing talent which exists at Playdemic into the EA business, to both continue to build on Golf Clashs incredible success and to build new games, which we believe can be even more successful in entertaining and engaging audiences globally.". EA SPORTS, Ultimate Team, Battlefield, Need for Speed, Apex Legends, The Sims and Titanfall are trademarks of Electronic Arts Inc. John Madden, NFL, FIFA and F1 are the property of their respective owners and used with permission. remi.sklar@warnerbros.com818-641-4038, AT&T We founded Playdemic with a focus on creating highly engaging and innovative game experiences. cevenden@ea.com Warner Bros. Games Playdemic was founded in Manchester, UK, in 2010, and is probably best known for its work on Golf Clash, a mobile and Facebook . WarnerMedia is a leading media and entertainment company that creates and distributes premium and popular content to global audiences through its consumer brands, including: HBO, HBO Max, Warner Bros., TNT, TBS, truTV, CNN, DC Entertainment, New Line, Cartoon Network, Adult Swim and Turner Classic Movies. BRAZIL - 2021/05/17: In this photo illustration, a, PlayStation (PS) controller and the Electronic Arts (EA) company logo seen in he background. fletcher.cook@att.com 209 Redwood Shores Parkway WarnerMedia is a leading media and entertainment company that creates and distributes premium and popular content to global audiences through its consumer brands, including: HBO, HBO Max, Warner Bros., TNT, TBS, truTV, CNN, DC Entertainment, New Line, Cartoon Network, Adult Swim and Turner Classic Movies. AT&T Inc. (NYSE:T) is a diversified, global leader in telecommunications, media and entertainment, and technology. More information about EA is available at www.ea.com/news. En juin 2021, EA achte le studio de jeux mobile Playdemic pour 1,4 milliard de dollars [18]. Looking forward, Electronic Arts will likely see an increase in revenue with the recent acquisitions, and expand its own in-house offerings. REDWOOD CITY, Calif.& DALLAS---- Today, Electronic Arts, AT&T* and WarnerMedia announced the completion of EA' s acquisition of Warner Bros. "We are thrilled to officially welcome the . Going by our Electronic Arts Valuation of $170 per share, based on expected EPS of $6.81 and a P/E multiple of 25x for fiscal 2022, there is more than 20% potential upside for EA stock. Today, Electronic Arts (NASDAQ:EA), AT&T* (NYSE:T) and WarnerMedia announced the completion of EAs acquisition of Warner Bros. Games Playdemic, Ltd. for $1.4 billion in cash, subject to customary purchase price adjustments. "I am proud to bring the amazing talent which exists at Playdemic into the EA business, to both continue to build on Golf Clashs incredible success and to build new games, which we believe can be even more successful in entertaining and engaging audiences globally.". The addition of the incredible Playdemic team not only adds to the strength of our mobile teams globally, it also continues our expansion and investment in U.K.-based talent. In fiscal year 2021, EA posted GAAP net revenue of $5.6 billion. AT&T Communications provides more than 100 million U.S. consumers with entertainment and communications experiences across mobile and broadband. Chris Evenden AT&T Inc. Electronic Arts (NASDAQ: EA) is a global leader in digital interactive entertainment. Playdemic is a premier mobile gaming company known for its award-winning game Golf Clash that allows players around the world to compete with each other in real time. Looking forward, we forecast strong revenue growth for Electronic Arts, aided by its new acquisitions of Codemasters, Glu, and more recently Metalhead Software. Playdemics portfolio and talent will be a significant addition to EAs mobile growth engine. Warner Bros. Games is a premier worldwide publisher, developer, licensor and distributor of entertainment content for the interactive space across all platforms, including console, handheld, mobile and PC-based gaming for both internal and third-party game titles. 214-912-8541, Chris Evenden, Vice President More information about EA is available at www.ea.com/news. Xandr, now part of WarnerMedia, provides marketers with innovative and relevant advertising solutions for consumers around premium video content and digital advertising through its platform. The addition of the incredible Playdemic team not only adds to the strength of our mobile teams globally, it also continues our expansion and investment in U.K.-based talent. Video game giant Electronic Arts has closed the $1.4 billion acquisition of Britain-based mobile games studio Playdemic, known for the Golf Clash franchise, from AT&T's Warner Bros. Games. AT&T, the Globe logo and other marks are trademarks and service marks of AT&T Intellectual Property and/or AT&T affiliated companies. Our dashboard Trends In U.S. Covid-19 Cases provides an overview of how the pandemic has been spreading in the U.S. and contrasts with trends in Brazil and Russia. We have enjoyed working with the talented team at Playdemic as they have grown Golf Clash beyond all expectations into a hit mobile game with tremendous longevity, said David Haddad, President, Warner Bros. Games. 214-912-8541, Electronic Arts Completes Acquisition of Mobile Game Creator Playdemic from AT&T, REDWOOD CITY, Calif. & DALLAS--(BUSINESS WIRE)--, Privacy & Cookie Policy (Your Privacy Rights). Electronic Arts Communications AT&T Inc. (NYSE:T) is a diversified, global leader in telecommunications, media and entertainment, and technology. In fiscal year 2021, EA posted GAAP net revenue of $5.6 billion. Fletcher Cook EA has acquired Playdemic, the creators of Golf Clash, for $1.4 billion in cash. While we estimate the companys results to be below the consensus estimates, our forecast indicates that Electronic Arts valuation is $156 per share, which is 11% above the current market price of around $141, implying EA stock still looks attractive. The Company develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers. Electronic Arts (NASDAQ: EA) is scheduled to report its fiscal Q4 2021 results on Tuesday, May 11. Looking at valuation, at the current price of $131, Electronic Arts is trading at 23x its estimated adjusted EPS of around $5.56 in 2021, compared to levels of over 25x seen in 2019 and 30x as recently as late 2020, implying there is more room for growth for EA stock. The acquisition will add to EA's mobile portfolio of more . You must click the activation link in order to complete your subscription. The acquisition of Playdemic is part of EA's mobile growth strategy focused on delivering exciting new experiences for EA's network of nearly half a billion players around the world. Remi Sklar En Juillet 2022 Electronic Arts annonce devenir prochainement le 1er . Playtonic is most well known for developing the mobile game Golf Club. 650-628-0255, John Reseburg Plus, it serves high-speed, highly secure connectivity and smart solutions to nearly 3 million business customers. The game has been honored with numerous industry awards, including winner of the BAFTA Games Mobile Game of the Year (2018), Mobile Games Awards Game of the Year (2018), PocketGamer.biz Game of the Year (2017) and The Independent Game Developers' Association (TIGA) Awards Game of the Year (2017). Video game giant Electronic Arts has struck a deal with AT&T and its WarnerMedia unit to acquire Warner Bros. Games' mobile games studio Playdemic for $1.4 billion in cash. Consumers and businesses have more than 225 million monthly subscriptions to our services. Warner Bros. Games is a premier worldwide publisher, developer, licensor and distributor of entertainment content for the interactive space across all platforms, including console, handheld, mobile and PC-based gaming for both internal and third-party game titles. With the additions of Codemasters, Glu Mobile, Metalhead Software, and now Playdemic in the past year, EA continues to bring together talented teams, industry-leading franchises and IP, and innovative technology to deliver amazing experiences that connect hundreds of millions of players together in play. We are thrilled to officially welcome the Playdemic team to Electronic Arts, adding to our growing mobile portfolio and expanding our leadership in sports," said Andrew Wilson, CEO of Electronic Arts. For EA, the acquisition of Playdemic is part of the game . With Glu, Electronic Arts has now access to popular female-centric games, including Kim Kardashian: Hollywood and Covet Fashion, along with MLB Tap Sports Baseball, another sports addition to the companys existing portfolio that includes FIFA and Madden NFL among others. Today, Electronic Arts (NASDAQ:EA), AT&T* (NYSE:T) and WarnerMedia announced the sale of Warner Bros. Games Playdemic, Ltd., the mobile games studio responsible for Golf Clash, to EA.Under the terms of the agreement, EA will acquire Playdemic for $1.4 billion in cash. The acquisition will add to EAs mobile portfolio of more than 15 top live services across fast-growing genres, including lifestyle, casual, sports, and mid-core games. Playdemic is a mobile gaming company known for its popular game Golf Clash, which has more than 80 million downloads globally to date. In fiscal year 2021, EA posted GAAP net revenue of $5.6 billion. With Playdemic now part of Electronic Arts, were excited to bring even more amazing and innovative mobile games to diverse audiences around the world.. Playdemic is a . For example, youll be surprised how counter-intuitive the stock valuation is for Apple vs Logitech. Electronic Arts As mobile continues to be the world's biggest and fastest growing gaming platform, this acquisition is another step in Electronic Arts strategy of continued leadership in sports and mobile expansion. Also, with the steady earnings growth going forward, and expansion of the companys mobile offerings, the P/E multiple will likely expand further. Electronic Arts (EA) has reached a $1.4 billion deal to acquire AT&T (T) and WarnerMedia's mobile game studio Playdemic. Electronic Arts (NASDAQ: EA) is a global leader in digital interactive entertainment. remi.sklar@warnerbros.com EA stock is up only 19% from the pre-Covid levels of $110, slightly outperforming the S&P which has moved 17% since its mid-February 2020 levels of around 3,380, with the resumption of economic activities as lockdowns are gradually lifted and vaccination programs have been initiated in multiple countries. For the fiscal 2021, we expect the adjusted EPS to be higher at $5.55 compared to $4.81 in fiscal 2020. View source version on businesswire.com: REDWOOD CITY, Calif. & DALLAS--(BUSINESS WIRE)-- Cautionary Language Concerning Forward-Looking Statements. The move is part of EA's ongoing efforts to expand its mobile offerings and sees Golf . Remi Sklar jreseburg@ea.com650-628-3601, WarnerMedia Warner Bros. Games is a premier worldwide publisher, developer, licensor and distributor of entertainment content for the interactive space across all platforms, including console, handheld, mobile and PC-based gaming for both internal and third-party game titles. Playdemic has been acquired by Electronic Arts for a cash deal of approximately $1.4 billion. We will webcast a talk with Jeff McElfresh, chief operating officer, at the UBS Global TMT Conference beginning at 8:20 a.m. With the addition of Playdemic, the Electronic Arts portfolio now spans more than 18 top mobile live services across fast-growing genres, including lifestyle, casual, sports, and mid-core games. Playdemic's portfolio and talent will be a significant addition to EA's mobile growth engine. With the additions of Codemasters, Glu Mobile, Metalhead Software, and now Playdemic in the past year, EA continues to bring together talented teams, industry-leading franchises and IP, and innovative technology to deliver amazing experiences that connect hundreds of millions of players together in play. Warner Bros. Games Electronic Arts has acquired Playdemic. Playdemic is a premier mobile gaming company known for its award . Electronic Arts fiscal Q4 2021 adjusted earnings per share is expected to be $1.02 per Trefis analysis, slightly below the consensus estimate of $1.05. The Glu and Playdemic acquisitions will strengthen the companys mobile business, which currently accounts for just 13% of the companys total sales. We are thrilled to officially welcome the Playdemic team to Electronic Arts, adding to our growing mobile portfolio and expanding our leadership in sports," said Andrew Wilson, CEO of Electronic Arts. We discuss more in the section below. Electronic Arts (NASDAQ: EA) is a global leader in digital interactive entertainment. Furthermore, the company already had a strong e-sports franchises networks, including FIFA, and now with the recent Codemasters acquisition, the company has added Formula One, and DiRT among others, to its racing games portfolio that earlier included the Need For Speed franchise. EA is buying the company from WarnerMedia in an all-cash deal. Furthermore, the company acquired Glu Mobile for $2.1 billion, giving it access to popular female-centric games, including Kim Kardashian: Hollywood and Covet Fashion, along with MLB Tap Sports Baseball, another sports addition to the companys existing portfolio that includes FIFA and Madden NFL, among others. Going by our Electronic Arts Valuation, with an EPS estimate of $5.55 and a P/E multiple of 28x in 2021, this translates into a price of $156, which is 11% above the current market price of around $141. Playdemics successful track record creating innovative gameplay and strong live services, combined with Electronic Arts industry-leading IP in sports and beyond, creates exciting growth opportunities. AT&T disclaims any obligation to update and revise statements contained in this news release based on new information or otherwise. That said, any further recovery in the economy and its timing hinge on the broader containment of the coronavirus spread. After submitting your request, you will receive an activation email to the requested email address. This acquisition is part of Electronic Arts mobile growth strategy focused on delivering new interactive entertainment for its network of nearly half a billion players around the world. The deal will add to EA's mobile portfolio of more than 15 live services across different genres, including lifestyle, casual, sports and mid-core games. Electronic Arts has benefited from strong demand for gaming in 2020, and this trend is likely to continue in the near term. VP, Investor Relations AT&T Communications provides more than 100 million U.S. consumers with entertainment and communications experiences across mobile and broadband. All rights reserved. fletcher.cook@att.com EA stock is also up 66% from levels of around $79 seen toward the end of 2018. With more than 80 million downloads globally to date, Golf Clash is one of the leading mobile games in the U.S. and U.K. EA says Playdemic will help build and expand the company's sports portfolio while accelerating its mobile growth. Headquartered in Redwood City, California, EA is recognized for a portfolio of critically acclaimed, high-quality brands such as EA SPORTS FIFA, Battlefield, Apex Legends, The Sims, Madden NFL, Need for Speed, Titanfall and F1. This is all part of the US company's mobile growth strategy that is said to reach nearly half a . 2021 AT&T Intellectual Property. We are thrilled to officially welcome the Playdemic team to Electronic Arts, adding to our growing mobile portfolio and expanding our leadership in sports," said Andrew Wilson, CEO of Electronic Arts. With the addition of Playdemic, the Electronic Arts portfolio now spans more than 18 top mobile live services across fast-growing genres, including lifestyle, casual, sports, and mid-core games. (Photo Illustration by Rafael Henrique/SOPA Images/LightRocket via Getty Images). To opt-in for investor email alerts, please enter your email address in the field below and select at least one alert option. [Updated: 6/23/2021] EA To Acquire Playdemic. Announced via its EA Newsroom blog, Electronic Arts will acquire Playdemic for $1.4 billion. While these acquisitions appear to be a great fit for Electronic Arts long term growth, the investors havent rewarded EA stock, given it is up just 1% year-to-date, underperforming the broader markets, with the S&P 500 rising 15%. The companys adjusted net income of $892 million in fiscal Q3 2021 reflected a 20% rise from its $742 million figure in the prior-year quarter, primarily due to higher change in deferred revenues. Xandr, now part of WarnerMedia, provides marketers with innovative and relevant advertising solutions for consumers around premium video content and digital advertising through its platform. Playdemic is a premier mobile gaming company known for its award-winning game Golf Clash that allows players around the world to compete with each other in real time. AT&T Communications provides more than 100 million U.S. consumers with entertainment and communications experiences across mobile and broadband. All other marks contained herein are the property of their respective owners. However, the company, in its fiscal Q3 earnings conference call, stated that it expects a 17% y-o-y growth in operating expenses, and this will likely weigh on the overall earnings growth. Golf Clash is one of the leading mobile games in the US and UK and has more than 80 million downloads globally to date. Today, Electronic Arts (NASDAQ:EA), AT&T* (NYSE:T) and WarnerMedia announced the completion of EAs acquisition of Warner Bros. Games Playdemic, Ltd. for $1.4 billion in cash, subject to customary purchase price adjustments. Electronic Arts has been on an acquisition spree, with . The acquisition of Playdemic is part of EA's mobile growth strategy focused on delivering exciting new experiences for EA's network of nearly half a billion players around the world. In addition to the Codemasters, Electronic Arts last month announced the acquisition of Glu Mobile for $2.1 billion. Electronic Arts Investor Relations AT&T, the Globe logo and other marks are trademarks and service marks of AT&T Intellectual Property and/or AT&T affiliated companies. Our success with Golf Clash has proven our approach and demonstrated the ability of our incredibly talented teams to develop and operate best in class mobile games, said Paul Gouge, CEO of Playdemic. Trefis estimates Electronic Arts fiscal Q4 2021 revenues to be around $1.3 billion, below the consensus estimate of $1.4 billion. The acquisition of Playdemic is part of EA's mobile growth strategy focused on delivering exciting new experiences for EA's network of nearly half a billion players around the world. Playdemic's portfolio and talent will be a significant addition to EA's mobile growth engine. Joining EA, one of the most successful games companies in the world, is an important next step in our journey and we are excited to continue to develop both Golf Clash and new titles as part of the EA family.. EA SPORTS, Ultimate Team, Battlefield, Need for Speed, Apex Legends, The Sims and Titanfall are trademarks of Electronic Arts Inc. John Madden, NFL, FIFA and F1 are the property of their respective owners and used with permission. As mobile continues to be the world's biggest and fastest growing gaming platform, this acquisition is another step in Electronic Arts strategy of continued leadership in sports and mobile expansion. The acquisition is another step toward EA's goal of increasing mobile sports profits by 50% in the next year. Headquartered in Redwood City, California, EA is recognized for a portfolio of critically acclaimed, high-quality brands such as EA SPORTS FIFA, Battlefield, Apex Legends, The Sims, Madden NFL, Need for Speed, Titanfall and F1. Playdemic's portfolio and talent will be a significant addition to EA's mobile growth engine. Electronic Arts Completes Acquisition of Mobile Game Creator Playdemic from AT&T, Acquisition creates opportunities to expand new sports clash experiences with talented Playdemic team. It is . While the company already had a strong e-sports franchises network, including FIFA, with the Codemasters acquisition it added Formula One, and DiRT among others, to its racing games portfolio that earlier included the Need For Speed franchise. This acquisition is part of Electronic Arts mobile growth strategy focused on delivering new interactive entertainment for its network of nearly half a billion players around the world. The remaining Warner Bros. Games portfolio is included in the recently announced WarnerMedia-Discovery transaction and will become part of the combined media and entertainment company after the expected close of that transaction. fletcher.cook@att.com214-912-8541, Chris Evenden, Vice President While EA stock can see higher levels, it is helpful to see how its peers stack up. REDWOOD CITY, Calif. & DALLAS--(BUSINESS WIRE)-- If you experience any issues with this process, please contact us for further assistance. Today, Electronic Arts (NASDAQ:EA), AT&T* (NYSE:T) and WarnerMedia announced the completion of EAs acquisition of Warner Bros. Games Playdemic, Ltd. for $1.4 billion in cash, subject to customary purchase price adjustments. 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